| 1#发表于 2018-4-19 11:52|只看该作者 DevXUnity-Unpacker Magic Tools
Utility security analysis and export data from a distribution built on Unity3D platform. - Opening of distribution files (Unity standalone files - Win, MAC, Linux / APK, iOS) - View scene structures - View resources content (text, images, sounds, meshes, scripts, scene objects) - View scripts source code (decompile) - Export resources and scripts (convert image asset to PNG, export Mesh to obj format, decompile assemblies, etc.) - Export with make unity project (scenes, plugins, scripts, resources - only for DevXUnity-UnpackerStudio type license)
Functionality: - Open game asset files (Win, MAC, Linux / APK, iOS) - View scene structures - View resource content (text, images, sounds, meshes, scripts, scene objects) - View scripts source code (decompile) - Export resources and scripts (convert image asset to PNG, DDS, sound to WAV, export Mesh to .obj format, decompile assemblies, etc.) - Generate Unity Project - Make Unity Project (to Unity5.6 fromat) - scenes (.unity) - scripts (C#) - models (with animation) - assets (images, sounds, mesh, font, video etc.) - resources - prefabs - plugins - Replacing content in Asset - replace images - replace text - replace binary content - change asset header fields - replace and view all strings in assembly Support Unity3D Asset types:
- Texture2D (support convert to PNG) - TextAsset - Mesh (support convert to Obj format) - AudioClip - Videop content (avi.) - Animation (animation, animator, animation clip, animation controller) - Materials - Sprite - Font - Shader sritp (old Unity) and others Export model (with animation and materials) to .unitypackage container Export model to FBX format (base implementation) Formats resource file names: - level *; - * mainData; - CustomAssetBundle- *; - CAB- *; - BuildPlayer- *; - * .assets; - * .sharedAssets and others Open Standalone game (Win, MAC, Linux) Opening APK files with the ability to view and export the contents of the package. - * .apk - * .obb - * .xapk Make signed apk (after modification) - * .apk - * .obb Open Unity bundle files with the ability to view and export the contents of the package: - * .unity3d; - * .unity3d.lz4; - * .assetbundle; - * .bundle; - * .bytes 尊敬的游客,本内容需要登录才能浏览 没有账号?立即注册
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- Devxunity Unpacker Full Text
- Devxunity Unpacker Full Free
Jun 11, 2021 Member Krongorka has graciously donated a copy of DevXUnity Unpacker Tools version 2.75 that he has been using for years, seeing how 2.73 seems to be the latest version of this popular toolkit available. I have checked it somewhat for malicious code and found none but always play it safe and run it on an isolated environment (sandbox, virtual. Benefits of using Zippyshare: 1) Select a file to send by clicking the 'Browse' button. You can then select photos, audio, video, documents or anything else you want to send. The maximum file size is 500 MB. 2) Click the 'Start Upload' button to start uploading the file. You will see the progress of the file transfer.
DevXUnity-UnpackerTools 2.71 Portable. 14 Days Free Access to USENET! Free 300 GB with Full DSL-Broadband Speed! Functionality: - Opening of distribution files (Unity standelone files (win, MAC, linux), apk, ios) - View scene structures. DevXUnity-UnpackerTools utility security analysis and export data from. Scripts, resources) (only for DevXUnity-UnpackerStudio type license). DevXUnity Unpacker Tools Free Download Latest Version for Windows. It is full offline installer standalone setup of DevXUnity Unpacker Tools. DevXUnity Unpacker Tools Overview.
Unity Engine Patch And Unpacker 2.2
By. MiRiKan
This will unpack .assets file for Modding.
Support Almost of Unity .assets FILES! (Unity 4 to Unity 5!)
This program need .net framework 4.5
How To UseJust Drag and Drop, Easy to use.
Just Drag to this EXE file what .asssets file you wanna unpack or repack.
and type 1 for unpack. (program will create unpacked files, .txt file with data - do not delete it)
then check created folder, you can find many of files - unpacked, and patch folder.
EX: 8-TYPE_21-Monsters, in this file. 8 is a count of all unpacked files. TYPE_21 says type is 21. And Monsters is Name of file.
So if you wanna modding this file, edit it and replace it patch folder (also I recommend do not delete original unpacked file)
LIKE THIS:
Name_of_File.Type.
Devxunity Unpacker Full Text
Program will read when repacking this.
Unpacked files are original data - not decoded. But you can change or Modding it using the unity engine and Unity Studio beta from Chipicao
It does not decode any images or texts because this is just for repacking and Modding.
Devxunity Unpacker Full Free
sry my bad english, but it's very useful and will help you guys to modding games made by unity!